Deden Fathurrahman

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Shape Lazerit

Combining IoT, mobile interaction, and physical play for teenage social connection.

Lazerit
Project Lazerit
Overview A speculative laser-tag ecosystem developed by a multidisciplinary Aalto IDBM team.
Disciplines Branding, User Interface, Product Development
Year 2018
Shape CHALLENGE

Encourage meaningful physical interaction without ignoring teenagers’ digital habits.

The project explored how technology could complement smartphones rather than compete with them.
Shape APPROACH

IoT-based laser devices, wearable vests, and a mobile interface form one connected experience.

Branding, interface design, and product development were shaped around movement, competition, and collaboration.
Shape OUTCOME

A backyard battlefield concept connecting traditional play with connected technology.

Lazerit demonstrates how digital tools can support more active, social, and in-person experiences.
Lazerit